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Re: Starcraft 2
Posted: May 05, 2008 8:01pm
by Gaming Goddess
Lestat69_99 wrote:They pulled the plug on Starcraft Ghost... It was supposed to be a third person shooter putting you in the shoes of a ghost named Nova... Actually if you find the Book about her it is a great read, just another casulty in the gaming world now....
On a side note, Blizzard bought the rights to a fan site called Diablo 3......
Nova's hot.
Re: Starcraft 2
Posted: May 05, 2008 10:19pm
by divinephoenix
scorpionwarrior wrote:Yeah but I guess people will just have to think more strategically, though that means you can actually make strategies with what you use, sounds kinda more fun now.
If that's the case then using invisible units will be maximized then. I wonder if they'll give motherships invinsibility. though i doubt that.
Re: Starcraft 2
Posted: May 05, 2008 10:28pm
by scorpionwarrior
Lol this would be another reason why they count towards the limit, cause of the motherships. Otherwise people would make huge armies of them XD
Re: Starcraft 2
Posted: May 06, 2008 2:50am
by divinephoenix
Like what I do lol XD I guess they are making it very strategic to play but I guess that the new features and units will make up for that.
Re: Starcraft 2
Posted: May 06, 2008 3:04am
by scorpionwarrior
Like the Thor and the Vikings, they look sweet

Re: Starcraft 2
Posted: May 06, 2008 4:05am
by divinephoenix
Yup, like the world's tastiest ice cream. Cool and sweet!
Re: Starcraft 2
Posted: May 06, 2008 8:06pm
by Cold Revolver
divinephoenix wrote:The 200 units aren't really the number of units on the field, some are counted 2,3 or 4 and with the more abilities thing wouldn't they have to add more units used for just one unit.
Thats only with Zerg, because zerg can spawn more than one zergling at a time and it only counts as 1..
Re: Starcraft 2
Posted: May 07, 2008 12:24am
by divinephoenix
But that's only for a zergling and what about if you want to have a lurker, you have to spend a lot of units for that one depending on how many you'll use.
Re: Starcraft 2
Posted: May 07, 2008 9:28pm
by Cold Revolver
divinephoenix wrote:But that's only for a zergling and what about if you want to have a lurker, you have to spend a lot of units for that one depending on how many you'll use.
Well of course, thats with every RTS, even command and conquer. This is why everyone likes to use the zerglings though, you can make a huge army and you do not really need anything else, throw in a few Lurkers and you have yourself a force to be reckoned with!
Re: Starcraft 2
Posted: May 08, 2008 6:28am
by divinephoenix
Everyone likes to use zerglings? I don't know that. I'd rather make an army of hydralisks since zerglings can't attack flying units. Though using zerglings would be nice though if you want a huge army.
Re: Starcraft 2
Posted: May 08, 2008 8:12am
by scorpionwarrior
Lol the reason everyone uses Zerglings is cheap and create a fast army, so if you do that you don't need air units cause you can rush your enemy straight away pretty much. However not very smart if you're playing against a few people >.>
Re: Starcraft 2
Posted: May 08, 2008 3:29pm
by Cold Revolver
scorpionwarrior wrote:Lol the reason everyone uses Zerglings is cheap and create a fast army, so if you do that you don't need air units cause you can rush your enemy straight away pretty much. However not very smart if you're playing against a few people >.>
Thats why only noobs can justify a huge army of zerglings , still tis fun to try out in single player, I never said it was meant for multiplayer, I used to play online all the time and only idiots used mass amounts of one unit to, in which case they got owned because I had air units and siege tanks set up every where for bombardment from afar.. Not to mention air attacks haha..
Re: Starcraft 2
Posted: May 08, 2008 8:14pm
by scorpionwarrior
XD, I make heaps of Marines but I always had Goliaths, Siege tanks and Ghosts as well
Re: Starcraft 2
Posted: May 08, 2008 10:30pm
by divinephoenix
I hardly use ghost but I make lots of Marines and along with it some medics. Goliaths and Siege tanks too as well as some air units.
Re: Starcraft 2
Posted: May 08, 2008 10:39pm
by scorpionwarrior
I never use Medics. I use more marines, firebats, Siege tanks and Valkyries against Zerg. For Protoss, I usually just use Siege tanks, Goliaths, some Marines, Wraiths, Valkyries. And with the ghosts I just use them for nuking really >.>
Re: Starcraft 2
Posted: May 08, 2008 10:57pm
by divinephoenix
I hardly use firebats and i just mostly keep my medics in my territory for healing purposes. I hardly make siege tanks against zerg, they can easily be spawned by a queen.