Howdy, WhoWantsToKnow! (Weird username...but diversity's a good thing....)
Sorry about not including flavor text for my cards. I am being diverse. Here, let me redo the cards with appropriate flavor text.
IP7--enchant world
5BB
You choose the targets of all spells and abilities affecting graveyards.
Internet Protocol 7 is the next stage. Eiri created it as his world; it became his tomb.
(from Serial Experiments: Lain)
K.I.D.S. Array--legendary artifact
8
Comes into play tapped.
Tap: destroy all creatures. They can't be regenerated.
Tap, sacrifice K.I.D.S. Array: Choose target creature. Destroy all other creatures; they can't be regenerated. Put X +1/+1 counters in play where X equals the number of creatures destroyed by K.I.D.S. Array.
"Didn't you think of the children?"
"No, we were too busy to think about that."--Lain and Hodgeson
(from Serial Experiments: Lain)
Fantoma--enchantment
1BU
Creatures do not combat damage to players.
Threshold: when a creature goes to the graveyard during combat, its controller loses 1 life.
"Fantoma. It's this new game on the Wired, but there's this glitch in the program that lets people go onto the Wired..."--JJ the DJ, to Lain.
(from Serial Experiments: Lain)
Strikeman--legendary human vigilante
2RW, 3/3
Super-haste, first strike. If Strike would send a creature to the graveyard, instead tap that creature. That creature can't untap as long as Strikeman is in play.
If a white creature with toughness greater than Strikeman's power comes into play, return Strikeman to its owner's hand.
"Looks like Strikeman's struck again..."--Off. Miyuki Kobayakawa, to her partner.
(From You're Under Arrest)
And Steve and Yamamoto's coach are from Colorful.
What I'm trying to do is come up with M:tG idea where the cards use M:tG rules and abilities to simulate what the characters, machines, and everything else do in the actual animes. That's why I decided on what I did for Nabeshin's car. The first time he used it to fly, the car came apart in midair.
Likewise...IP7 is Masami Eiri's virtual world where he stores the souls of those he killed;
the K.I.D.S. Array can be used to either slay many at once or to force others to use their power (even at the cost of their own lives) to make one of their own have greater power than all of them together;
Fantoma is a MMOG in SEL that actually sends its players into a children's game--and has the two groups virtually fighting to the death, with the virtual actions having real-world consequences;
Strikeman is a lunatic of a vigilante who embarrasses minor wrongdoers but always escapes before the cops arrive;
Steve is a voyeur who uses water surfaces to get panty shots of girls in short skirts standing nearby;
and Yamamoto's coach is a man who tries to look upon the girls he teaches and coaches as his students...but can't help getting a peek at their undergarments when they stretch or bend down or jump while wearing a loose shirt...you get the idea.
I'm trying to simulate the experience within the M:tG rules framework. Thus, my card ideas. Since Excel Excel can appear out of nowhere, can't fight worth a darn, and is more trouble than she's worth to bring back...thus my card idea for her.
As Hyatt always dies and comes back to life in each episode, and as she actually gets things done as long as she doesn't have to follow Excel's leadership, hence the idea for her card.
Since the puu-chuus gain golgo 13's face when damaged (and he's an assassin--a type/title almost exclusively black's domain, with 3 exceptions), ...you get the idea.
And the puu-chuu queen's ability simulates what she did in the one episode she appeared.
And for the control panel...who can forget the unlabeled buttons and Excel's 7 Hyatt's guesswork on what the buttons did? And I quote:"We shall squeeze probability into a ball, and shoot from ze hip."
(Well, it makes good flavor text, right?)
See, we don't want to fall into the trap of making these things and creatures
too powerful

.
These are the items and characters from comedies (concerning Strikeman and the Excel Saga and Colorful ideas). They're supposed to be incompetent.
Thus, cards based on them should similarly be ...Unglued-ish (or maybe Unhinged-ish nowadays).
They should be useless except in a fun setting.
As for the ideas from SEL...well, that's a serious anime. Thus, those card ideas are more powerful and more serious.
All I'm saying is that we have to tailor the card idea to the type of anime. I wouldn't expect a Mink card to be powerful or serious, since Dragon Half isn't a serious anime.
But...for example again, SEL...the cards should be serious. Like:
Club Cyberia--legendary land
Tap: add 2 to your mana pool. This mana can only be used to pay for artifacts or the abilities of artifacts.
6, tap: everyone reveal their hands. Choose a nonland card in each hand. Remove the chosen cards from the game. Search all libraries and graveyards to remove all duplicates of said cards from the game.
That duplicates what happened in the anime...and as it's a serious anime, its effect is serious as well.
But all in all, this is a fun exercise! I'm just using 4 of my favorite anime for inspiration. ...guess that means I should watch more anime, huh?
