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Re: Hardest Boss

Posted: Jun 07, 2008 6:02pm
by MetaKnight0706
Culex wasn't hard when you know his pattern and use group killing moves

Re: Hardest Boss

Posted: Jun 07, 2008 8:22pm
by Twilight Night Wolf
Robbie Hendrix wrote:Johnny and countdown are weak bosses imo, the only bosses that were kind of difficult in mario rpg were Culex, Smithy, Zombone, exor, Yaridovich, and jinx 3rd battle depending on what level you are at.
Yeah I didn't have any problems against Countdown Johny wasn't to bad. I had no problems with Yaridovich Jinx was just annoying, Smithy and Zombone were a pain though until I figured out patterns and weaknesses. (I was stuck on Zombone for a week when I was younger lol) Smithy's body made we cut my attack concentration in half until I figured out the truth. That all that attacking it is good for is freezing his head into one form which is pretty useless really (but then again I did have Mario, Bowser, and Peach's best stuff).

Re: Hardest Boss

Posted: Jun 11, 2008 1:10pm
by Mista Cola
Omega Weapon from FF8 before learning about its attack pattern. After that, it's all a matter of aura + meltdown + lionheart.

Speaking of optional FF bosses, isn't there a guy from FFXII with like 50 million HP?

Also, one of the Dead Cell members from MGS2 on extreme... either Vamp or Fatman, can't remember which one gave me so much trouble.