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strategy discussion
Posted: Jun 23, 2006 9:05am
by davocio the shadow walker
I have created a strategy for all 4 of my decks. I call it the finall alliance. I use 3 of my most powerfull monsters for a devastating combination. like dark eradicater warlock, vampire genisis, and dark master zork. That is only for my darkness deck.
Re: strategy discussion
Posted: Jun 23, 2006 9:25am
by Mistress of Yaoi
sounds powerful, but a well played trap card could seriously screw that up.

Re: strategy discussion
Posted: Jun 23, 2006 11:12am
by davocio the shadow walker
My decks have alot of traps waiting for activation.
Re: strategy discussion
Posted: Jun 23, 2006 3:25pm
by Kuragari
Ive got alot of negating/destroying waiting to stop/destroy traps... and stamping, mystical, breaker, heavy storm, etc.... ^_^
Re: strategy discussion
Posted: Jun 24, 2006 11:58am
by SASSZAIN
My favorite strategy is my Spell destruction strategy. I bring out Thousand eyes restrict, Dark Eradicator Warlock, and either White Magician Pikeru or Ebon Magician Curran. I Activate Spell absorbtion, and then widdle away at my opponents life points. I usualy win in 5 or 6 turns, depending on the opponent.
to counter magic cards destroying my monsters, i have 3 magic drains, and a magic jammer. to stop traps, i have Seven tools of the Bandit, and Royal Decrees.
I have been able to successfully pull off this strategy 10 times already... ...and i've only dueled with my spellcaster deck around 23 times since i first got this strategy. lol. It works, so long as my monsters arent destroyed and there isnt a Horus Lv 8 on the feild.
Re: strategy discussion
Posted: Jun 24, 2006 3:16pm
by Kuragari
what if theres a Tribe Infecting Virus on the field?
Re: strategy discussion
Posted: Jun 25, 2006 1:53pm
by davocio the shadow walker
Another strategy is one that I call universal chaos. Its just macro universe wth gren maju da eiza.
Re: strategy discussion
Posted: Jun 25, 2006 3:39pm
by Kuragari
Gren Maju Da Eiza and Inferno Tempest?
Re: strategy discussion
Posted: Jun 25, 2006 4:45pm
by davocio the shadow walker
Here is another one I call nightmares of the past. All you need is aswan aperition, ballista of rampard smashing, fairy meteor crush.
Re: strategy discussion
Posted: Jun 25, 2006 4:59pm
by Kuragari
Lava Golem, Black Pendant, Ring of Destruction, Barrel Behind the Door
one hit kill
Re: strategy discussion
Posted: Jun 25, 2006 5:15pm
by davocio the shadow walker
dark eradicater warlock+mage power, vampire genisis+armed charger, and dark master zork+metal silver armor. From final allience to final devistation.
Re: strategy discussion
Posted: Jun 25, 2006 5:25pm
by Kuragari
umm, Rescue Cat, Giant Trunade, Last Will
Re: strategy discussion
Posted: Jun 27, 2006 1:01pm
by Angel of Music
My strategy is to basically have three Ground Collapse on the field, and have my Dark Magician, Wingweaver and (if possible) my Soul of Purity and Light on the field. My opponent has no monsters, and their attack points can wipe out nearly all of my opponent's life points. I have a couple of cards that'll defend my monsters and Ground Collapse until I'm ready, too. My brother hates me for it.
Re: strategy discussion
Posted: Jun 27, 2006 3:40pm
by davocio the shadow walker
Good strategy, but what if your opponent destroys a Ground Collapse.
Re: strategy discussion
Posted: Jun 28, 2006 4:16am
by Lucia Skyfire
One strategy beats all of them - Alchemy. Fear my reckless Chaos! I use Macrocosmos, Dimensional Fissure, Banisher of the Radiance, Banisher of the Light to remove EVERYTHING, and then I use D.D. cards to control the duel. Golden Homunculus, Homunculus Duo megistus, and Gren Maju Da Eiza work quite well, too.
Re: strategy discussion
Posted: Jun 28, 2006 5:53am
by Ethereal Blaze
Angel of Music wrote:My strategy is to basically have three Ground Collapse on the field, and have my Dark Magician, Wingweaver and (if possible) my Soul of Purity and Light on the field. My opponent has no monsters, and their attack points can wipe out nearly all of my opponent's life points. I have a couple of cards that'll defend my monsters and Ground Collapse until I'm ready, too. My brother hates me for it.
correct me if i'm wrong, but ground collapse says that both you and your oppenant cannot use the designated monster fields, correct? therefore, you cannot summon monsters. also, i believe it says "2" not "up to 2" so, you must have 2. the better way of doing that is Ojama king and ground collapse. you can use 3 slots, your oppenant, nil.