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re: Create a card..

Posted: Feb 04, 2006 6:14am
by tsukuyomi
Archfiend of Skull
2500ATK / 1500DEF
Dark / Level 8 / Fiend / Effect

This card can only be special summoned by offering 1 Summoned Skull on the field as tribute. This card is destroyed at the end phase of the turn it is summoned. Increase the attack of this card by 300 points for every fiend type monster in either players graveyards. When this card is destroyed you may special summon a Summoned Skull from your graveyard or deck.

re: Create a card..

Posted: Feb 04, 2006 7:20am
by OniKira
Stealth Ninja of EVasion
ATK:1900
DEF:1300
Attribute:Dark
Type:Warrior
Star level: 4
Effect:

When this card is summoned in any way, you can add another Stealth Ninja of Evasion from your deck into your hand. For each Stealth Ninja of Evasion thats exists on your side of the field, each Stealth Ninja of Evasion can be unaffected by a monster effect, spell effect, or trap effect during any turn.

Okay, let me explain this card. Assume you've just summoned SNoE, and assume you have no other SNoE cards in your deck, then this card remains in the field. Since it is the only SNoE, it gets to "evade" the effect of one monster effect, spell effect, or trap effect per turn.

Now, assume you summon SNoE, but you have more in ur deck, then one is added to your hand. You summon it next turn, you search ur deck for the other because of the effect, and now your combined force of SNoE's can jointly "evade" up to two monster effects, spell effects, and trap effects. This chain can go on until youve summoned all 3 SNoE's from your deck.

re: Create a card..

Posted: Feb 12, 2006 1:24am
by Nathan~Chevalier
i came up with this magic card cause i love the cards it requires:

Burning Cross of the Saint
Spell card

effect: You can only activate this card when you have a "st.Joan" on your side of the field, you can tribute your St. Joan to special summon one "Guardian Angel Joan" from your deck or hand.

Re: re: Create a card..

Posted: Feb 13, 2006 7:31am
by davocio the shadow walker
the black card

normal spell

destroy every nonmonster on your opponents sid of the feild and inflict 1000 points of damage to your opponent. then activate yami from your hand or deck. as long as yami remains on the feild by tributing one monster and paying you can summon 1 of your feinds, zompies, or spellcasters in your graveyard orremoved from play then remove one monster from your opponents side of the feild. your opponent cannot activate a magic or trap that turn. when a dark monster is desroyed as a result of battle play dark world lightning facedown from your deck, hand or graveyard.

Re: re: Create a card..

Posted: Feb 13, 2006 2:46pm
by davocio the shadow walker
gift of the wickid and feindish

equip spell

the equiped monster gains 100 atk and dfc points for every monster on the feild. pay 1000 life points flip a coin. if it lands on heads destroy every monster except the equiped one. if it lands on tails destroy all magic and traps except this one. If the equipped monster is destroyed by other cards' effect and send to Graveyard, destroy all Magic/Trap cards on the field. Do damages to opponent equal to number of destroyed Magic/Trap cards x100.

re: Create a card..

Posted: Feb 13, 2006 2:48pm
by Nathan~Chevalier
your card effects are very unfair ya know

re: Create a card..

Posted: Feb 13, 2006 5:50pm
by Demon Eyes Kyo
Blue-Eyes White Metal Dragon

Attribute: Light
Type: Machine/Effect
Star Level: 8
Attack Points: 3400
Defense Points: 2900

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by offering 1 Blue-Eyes White Dragon, equipped with Metal-Morph as a tribute, then Special Summon this card from your deck.

re: Create a card..

Posted: Feb 15, 2006 5:24pm
by Yugioh_Kingofgames
lolz shaun all your created cards are hentai
by any chance r u a perv?

re: Create a card..

Posted: Feb 24, 2006 6:54am
by Yugioh_Kingofgames
how about:
Dark Raper

Attrib: Dark
Type: Spellcaster/Effect
Lv: 7
ATK: 2200
DEF: 2500

Effect:
This card's ATK is raised by 500 points for every "hentai" monster in either players' graveyard and field

:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:

re: Create a card..

Posted: Feb 24, 2006 7:14am
by Nathan~Chevalier
now thats just child like

Re: re: Create a card..

Posted: Feb 25, 2006 7:21pm
by davocio the shadow walker
Demons skull sceptor
equip spell
This card can only equip this to a feind, spellcaster, or zombie. increace the equiped monster's attack by 500 points. Discard 1 monster from your hand destroy every monster all of your opponents monsters with attack equil or less then the equiped monster. The discarded monster's attack is added to your life points.

re: Create a card..

Posted: Mar 07, 2006 8:53pm
by ChaosEnVy ~(Shade)~
A really big rock
trap card

effect: throw a really big rock at your opponent and run away also you win the game :heh:

re: Create a card..

Posted: Mar 07, 2006 8:55pm
by ChaosEnVy ~(Shade)~
The Really big stick of jubgment
trap card

effect: hit your opponent on the his left knee and take his rare's you dont win the game because you used this card :heh:

re: Create a card..

Posted: Mar 10, 2006 6:50pm
by Dragon X
thunderwingedman3200/2800 fuse thudergiant and shining flarewingedman.it can destroy any monster that's original are lower than his plus it gets 300 atk point for every e hero in your graveyard.when a monster is destroyed in battle that number gets to your life points.

Re: re: Create a card..

Posted: Mar 11, 2006 2:46pm
by davocio the shadow walker
Predijusness sin of superiorty

level 7 dark fiend

2600atk
2300dfc

This monster can onley be summoned when a fiend is destroyed in battle. discard 1 card from your hand. Choose a monster type, Every monster with that type can't attack until the endphase of your opponets turn. During that time destroy all monsters of the selected type.

Re: re: Create a card..

Posted: Mar 11, 2006 3:18pm
by davocio the shadow walker
greed sin of selfishness
level 7 dark fiend

23ooatk
2400dfc

This monster can onley be summoned when a fiend is destroyed in battle. discard 1 card from your hand. Each player chooses a monster in their hands then shows them to each other. The player with the monster with the higher level draws 2 cards and gains 1000 lifepoints. The other player looses 1000 lifepoints and discards 2 cards from their hand.