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Re: Create a card..

Posted: Sep 02, 2006 2:06pm
by Kuragari
SASSZAIN wrote:
Kuragari wrote:
SASSZAIN wrote:
Kuragari wrote:omg look what i found

http://img31.photobucket.com/albums/v92 ... Prower.jpg
OMG o_o :bounce: I LOVE IT!!! :bounce:
I'm gonna make some more ^_^

Sonic The Hedgehog ATK/ 2600 DEF/ 2600
[wind]
6 star
[Warrior]

Super Sonic The Hedgehog ATK 3000/DEF/2800
[wind]
8 Star
[warrior/effect]
EFFECT: This monster cannot be normal summoned. This card can only be special summoned by tributing 1 Sonic The Hedgehog on your side of the field. For every Mile Tails Prower on your side of the field, increase the ATK and DEF of this monster by 100.
_____________________________________________________

w00t! yes! ^_^
Mmm... :-k How about s`more?

Chaos ATK/2300 DEF/ 2300
[water]
6 star
[Aqua/Effect]
EFFECT: When this monster would be effected by a card effect, or is attacked, Flip 3 coins. If there is One heads, and two Tails, this does nothing. If there is Two Heads, and 1 Tails, negate the effect or attack. If there are Three Heads, negate the effect of the card that would effect this monster, or destroy the attacking monster. If there are three Tails. Destroy his card and bring 1 Chaos Emerald from your deck to your hand.

Chaos Emerald
[equip spell]
When this card is equiped to a monster, increase its attack by 500 for each Chaos Emerald equiped to that monster.
yay ^_^ thats awesome, id so make a Sonic deck!!

Re: Create a card..

Posted: Sep 03, 2006 4:54am
by Electrixal
thats a bit crap then
cos wheres eggman
amy
big the cat
knuckles
cream and cheese
shadow
rouge
omega

Re: Create a card..

Posted: Sep 03, 2006 4:00pm
by Lucia Skyfire
High Necromancer Apophis (DARK - SPELLCASTER/EFFECT)
ATK/2100 DEF/2500 LV/9
Once per turn, you may select and activate 1 of the following effects:
-Select 1 DARK monster in your Graveyard, and Special Summon it. The monster Summoned by this effect is treated as Zombie-type, and cannot be Tributed for a Tribute Summon.
-During the Main Phase, Special Summon 1 monster that this card destroyed in battle this turn. The monster Summoned by this effect is treated as Zombie-type, and cannot be Tributed for a Tribute Summon.

Staff of Anubis (SPELL - EQUIP)
This card can only be equipped to a monster on your side of the field to increase it's ATK by 400. If the equipped monster has "Necromancer" in it's card name, you can Special Summon 1 monster from your graveyard whenever the equipped monster attacks, during the Damage Step. Any monster Special Summoned this way is treated as Zombie-type, and cannot be Tributed for a Tribute Summon.

re: Create a card..

Posted: Sep 04, 2006 2:22am
by Symos
I know these cards rely on one that doesn't exist, but I'm reversing an idea I based my 40k army on.

Oreichalcos Obliteros
Level 7
(Insert picture of Chaos Obliterator in black armour with green trim)

ATK: 2400 DEF: 3000

This card cannot be normal summoned or set. This card can only be special summoned by tributing 2 Chaos Space marine cards while Future Evil is in play.

Future Evil
Continuious Spell
This card can only be activated while Seal of Oreichalcos is on your side of the field.
If this card is destroyed, destroy and remove from game from your side of the field the following: Chaos Space Marine, Oreichalcos Obliteros, Chaos Lord.

Chaos Space Marine
Normal Monster
lvl 4
ATK 1700 DEF:1500
"A power armour clad warror of hate"

Chaos Lord
Level 6
ATK 2000 DEF 1600
"Leads his fellow genetically enhanced warriors to battle"

Re: Create a card..

Posted: Sep 04, 2006 9:27am
by Electrixal
Ultimate Light
Spell
if your opponent has any of the cards that symos has listed then they are ALL discarded from play

Re: Create a card..

Posted: Sep 05, 2006 4:27am
by Lucia Skyfire
Osmose (SPELL - NORMAL)
Pay 1000 Life Points. Discard 1 card randomly from your opponents hand, and then draw 1 card from your deck.

Drain (SPELL - NORMAL)
Decrease your opponents LP by 700, and increase yours by 1000.

Flare (SPELL - NORMAL)
Select and destroy 1 face-up ATK position monster on your opponents side of the field.

Comet (SPELL - NORMAL)
Destroy 1 face-down Spell or Trap card on the field, and return it to it's owners deck after sending it to the graveyard.

Meteor (TRAP - NORMAL)
When this face-down card on the field is destroyed and sent to the graveyard, destroy all face-up cards on the field.

Asteroid (TRAP - NORMAL)
When this face-down card on the field is destroyed and sent to the graveyard, destroy all face-down cards on the field.

Re: Create a card..

Posted: Sep 05, 2006 9:02am
by Hinato kazuya
Cool cool. but osmose is a bit brokem lol

Re: Create a card..

Posted: Sep 05, 2006 12:53pm
by Lucia Skyfire
Not that much better than DD.

Re: Create a card..

Posted: Sep 05, 2006 1:06pm
by Hinato kazuya
... DD? i think its more like conf you discard but because its randdom you draw 1.. (still not fair though)

Re: Create a card..

Posted: Sep 09, 2006 12:49pm
by davocio the shadow walker
prophocie wall
when you have no monsters on your side of the feild, Special summon a zombie, feind, or spellcaster from your hand. That monster can attack agian every time it destroys a monster with out being effected by magic or trap card. You can't normal summon another monster this turn.

Re: Create a card..

Posted: Sep 10, 2006 2:42am
by ChaosEnVy ~(Shade)~
~Dark Overlord Shade destroyer of worlds~
lvl:10
fiend/effect

the atk & def of this monster becomes the number of cards in both of the players graves times 5000,when this monster destroys a monster as a result of battle inflect damage to your opponent's life points equal to the level of the destroyed monster times 1000 this card monster is uneffected by any card effect's this card can not be destroyed in battle. As long as this card stays on the field your opponent cant use any set cards,cant use spells/magics,traps,monster effect's as long as this card is on the field your opponent take's 1000 damage every turn send two cards from your hand to destroy all cards on your opponent's side of the field and your opponent takes damage of 300 for every card that is sent to the gaveyard, if the attack of this card is higher than the def of your opponents monster they take the damage thats the deffence of that defending monster increase your life points by 1000 for every card in both of the players graves if this card dose damage to your opponent call one card type and your opponent must send three cards of that type to the gave.This card can can attack as meany time's there are monster's on your opponent's side of the field

hehehe there it is :twisted: :twisted: :twisted:

Re: Create a card..

Posted: Sep 10, 2006 2:44am
by ChaosEnVy ~(Shade)~
x3 i like's my card it's soo x3 evil :mrgreen:

Re: Create a card..

Posted: Sep 10, 2006 2:18pm
by Lucia Skyfire
It produces a similar kind of advantage as Duo... +2...

Re: Create a card..

Posted: Sep 10, 2006 2:32pm
by ChaosEnVy ~(Shade)~
~breaking the rules~
spell

YOU DO NOT FOLLOW THE RULE'S OF THIS GAME DO WHAT YOU WANT TO DO

Re: Create a card..

Posted: Sep 10, 2006 2:59pm
by Lucia Skyfire
-_-

Re: Create a card..

Posted: Sep 10, 2006 3:01pm
by ChaosEnVy ~(Shade)~
cheap tactic
trap card

all you opponent cards in there hand,gaveyard and move from play go back to there deck and they draw one card and they cant draw untill the 20th turn after this card was used