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Kadajs Yu-Gi-Oh Information thread.
Re: Cyber Dark dragon WTF
Actually, i could put it in my current deck, since you equip a Dragon to it.. Hmm.. so now if I were to equip it with Armed lv10... then have 23 cards in the graveyard...
heheheheheh.....
"Sometimes you have to think in 4D."
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AnimeAngel34
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Re: Cyber Dark dragon WTF
wow cool
Struck out on the Philosopher's Stone again, huh? How am I supposed to keep funding this wild goose chase? Money doesn't grow on trees, there, chief! Ed, where'd you run off too? Oh, there you are! I couldn't see you over my paperwork
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Ethereal Blaze
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Re: Cyber Dark dragon WTF
then with my old deck, i'd Karma Cut itKuragari wrote:Actually, i could put it in my current deck, since you equip a Dragon to it.. Hmm.. so now if I were to equip it with Armed lv10... then have 23 cards in the graveyard...heheheheheh.....
Hate cheats?
Love competition?
Son's of Snakes.
See you on the battlefield...
Love competition?
Son's of Snakes.
See you on the battlefield...
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AnimeAngel34
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Re: Cyber Dark dragon WTF
huh?
Struck out on the Philosopher's Stone again, huh? How am I supposed to keep funding this wild goose chase? Money doesn't grow on trees, there, chief! Ed, where'd you run off too? Oh, there you are! I couldn't see you over my paperwork
Re: Cyber Dark dragon WTF
i could fit it in,Just like Des Counterblow.
Two all beef patties, special sauce, lettuce cheese, pickle, onion, all on a sesame seed bun. Synchro Summon! Arise, Hungry Burger!
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Hinato kazuya
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Re: Cyber Dark dragon WTF
This is one of thoose cards youd need to bulid a deck around.
It takes but one man to breed a war, for those who do not have swords may still die upon them.
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AnimeAngel34
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Re: Cyber Dark dragon WTF
that would be so cool
Struck out on the Philosopher's Stone again, huh? How am I supposed to keep funding this wild goose chase? Money doesn't grow on trees, there, chief! Ed, where'd you run off too? Oh, there you are! I couldn't see you over my paperwork
Re: Cyber Dark Impact next booster after Power of the duelis
NEW Info
CDIP-JP001 Cyber Dark Horn
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. During a battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's lifepoints. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP002 Cyber Dark Edge
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. This monster can attack your opponent's lifepoints directly. In this case, this card's ATK is halved during damage calculation. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP003 Cyber Dark Keel
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. When this card destroys an opponent's monster as a result of battle, inflict 300 points of damage to your opponent's lifepoints. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP004 Cyber Ogre
5/Earth/Machine/1900/1200
Discard this card from your hand to the graveyard. If a Cyber Ogre on your side of the field is destroyed as a result of battle, only once you can negate the destruction and and increase its ATK by 2000 points. You can use this effect even in the opponent's turn.
CDIP-JP005 Cyber Esper
4/Fire/Machine/1200/1800
While this card is in face-up Attack Position on your side of the field, it is possible to verify the cards the opponent sets.
CDIP-JP006 Allure Queen LV3
Dark/Spellcaster/3/500/500
Once per turn during your Main Phase, you may select 1 Monster Card on your side of the field or in your hand and equip it to this card (You can only equip 1 monster at a time to this card). If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead. During your End Phase, by sending this face-up card to the graveyard, Special Summon 1 "Allure Queen LV5" from your hand or deck.
CDIP-JP007 Allure Queen LV5 [Rare]
Dark/Spellcaster/5/1000/1000
If this card was Special Summoned by the effect of "Allure Queen LV3", once per turn during your Main Phase, you may select 1 Monster Card in your opponent's graveyard and equip it to this card (You can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster's equipped to this card. During the End Phase of your turn that this card destroyed a monster as a result of battle, by sending this card to the graveyard, Special Summon 1 "Allure Queen LV7" from your hand or deck.
CDIP-JP008 Allure Queen LV 7 [Ultra/Ultimate]
7/Dark/Spellcaster/1500/1500
If this card was special summoned by the effect of “AllureQueen LV5”, once per turn during your Main-Phase, you can choose one monster on your opponent's side of the field and equip it to this card (You can only equip 1 monster at a time to this card). If this card would be destroyed as a result of battle, destroy the equipped monster card instead.
CDIP-JP009 Dark Lucius LV4
4/Earth/Fiend/1000/300
The effects of an effect monster that this card destroys as a result of battle are negated. When this card destroys a monster as a result of battle, during your next Standby Phase, by sending this face-up card to the graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or deck.
CDIP-JP010 Dark Lucius LV6 [Rare]
6/Earth/Fiend/1700/600
If this card was special summoned by the effect of “Dark Lucius LV4”, negate the effects of the monsters this card destroys in battle. When this card negates the effects of an opponent's effect monster, during your next Standby Phase, you may send this card to the graveyard to special summon 1 "Dark Lucius LV8" from your hand or deck.
CDIP-JP011 Dark Lucius LV8 [Ultra/Ultimate]
8/Earth/Fiend/2800/900
If this card was special summoned by the effect of “Dark Lucius LV6”, negate the effects of the monsters this card destroys in battle and remove it from play.
CDIP-JP018 Boundary Statue of Abyss
Dark/Fiend/4/1000/1000
If this card is face-up on the field, all monsters except with dark main type cannot be special summoned
CDIP-JP019 Boundary Statue of Gale
Wind/Bird/4/1000/1000
If this card is face-up on the field, all monsters except with wind main type cannot be special summoned
CDIP-JP001 Cyber Dark Horn
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. During a battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's lifepoints. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP002 Cyber Dark Edge
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. This monster can attack your opponent's lifepoints directly. In this case, this card's ATK is halved during damage calculation. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP003 Cyber Dark Keel
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. When this card destroys an opponent's monster as a result of battle, inflict 300 points of damage to your opponent's lifepoints. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP004 Cyber Ogre
5/Earth/Machine/1900/1200
Discard this card from your hand to the graveyard. If a Cyber Ogre on your side of the field is destroyed as a result of battle, only once you can negate the destruction and and increase its ATK by 2000 points. You can use this effect even in the opponent's turn.
CDIP-JP005 Cyber Esper
4/Fire/Machine/1200/1800
While this card is in face-up Attack Position on your side of the field, it is possible to verify the cards the opponent sets.
CDIP-JP006 Allure Queen LV3
Dark/Spellcaster/3/500/500
Once per turn during your Main Phase, you may select 1 Monster Card on your side of the field or in your hand and equip it to this card (You can only equip 1 monster at a time to this card). If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead. During your End Phase, by sending this face-up card to the graveyard, Special Summon 1 "Allure Queen LV5" from your hand or deck.
CDIP-JP007 Allure Queen LV5 [Rare]
Dark/Spellcaster/5/1000/1000
If this card was Special Summoned by the effect of "Allure Queen LV3", once per turn during your Main Phase, you may select 1 Monster Card in your opponent's graveyard and equip it to this card (You can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster's equipped to this card. During the End Phase of your turn that this card destroyed a monster as a result of battle, by sending this card to the graveyard, Special Summon 1 "Allure Queen LV7" from your hand or deck.
CDIP-JP008 Allure Queen LV 7 [Ultra/Ultimate]
7/Dark/Spellcaster/1500/1500
If this card was special summoned by the effect of “AllureQueen LV5”, once per turn during your Main-Phase, you can choose one monster on your opponent's side of the field and equip it to this card (You can only equip 1 monster at a time to this card). If this card would be destroyed as a result of battle, destroy the equipped monster card instead.
CDIP-JP009 Dark Lucius LV4
4/Earth/Fiend/1000/300
The effects of an effect monster that this card destroys as a result of battle are negated. When this card destroys a monster as a result of battle, during your next Standby Phase, by sending this face-up card to the graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or deck.
CDIP-JP010 Dark Lucius LV6 [Rare]
6/Earth/Fiend/1700/600
If this card was special summoned by the effect of “Dark Lucius LV4”, negate the effects of the monsters this card destroys in battle. When this card negates the effects of an opponent's effect monster, during your next Standby Phase, you may send this card to the graveyard to special summon 1 "Dark Lucius LV8" from your hand or deck.
CDIP-JP011 Dark Lucius LV8 [Ultra/Ultimate]
8/Earth/Fiend/2800/900
If this card was special summoned by the effect of “Dark Lucius LV6”, negate the effects of the monsters this card destroys in battle and remove it from play.
CDIP-JP018 Boundary Statue of Abyss
Dark/Fiend/4/1000/1000
If this card is face-up on the field, all monsters except with dark main type cannot be special summoned
CDIP-JP019 Boundary Statue of Gale
Wind/Bird/4/1000/1000
If this card is face-up on the field, all monsters except with wind main type cannot be special summoned
Re: Cyber Dark Impact next booster after Power of the duelis
CDIP-JP020 Boundary Statue of Hellfire
Fire/Pyro/4/1000/1000
If this card is face-up on the field, all monsters except with Fire main type cannot be special summoned
CDIP-JP021 Boundary Statue of Flash
Light/Fairy/4/1000/1000
If this card is face-up on the field, all monsters except with Light main type cannot be special summoned
CDIP-JP022 Boundary Statue of Drought
Earth/Rock/4/1000/1000
If this card is face-up on the field, all monsters with Earth attribute main type cannot be special summoned
CDIP-JP023 Boundary Statue of Heavy Rain
Water/Aqua/4/1000/1000
If this card is face-up on the field, all monsters except with Water main type cannot be special summoned
CDIP-JP02? Lightning Punisher [Rare]
Dark/Thunder/7/2600/1600
When a chain link 3 is formed, destroy 1 card on the opponent's field. When multiple cards of the same name are Chain Links in one chain, this effect cannot be activated.
CDIP-JP031 Assault Rhinos [Rare]
Earth/Warrior/3/1500/1500
Once per turn, you can move this card to an adjacent monster card zone that is not in use. If this card attacks an opponent’s monster right in front of it, increase this card’s attack strength by 500 points during the damage step. If this card is face-up on the field, all monsters except with Dark main-type cannot be special summoned.
CDIP-JP035 Armor Black Dragon - Cyber Dark Dragon [Ultra/Ultimate]
Dark/Machine/8/1000/1000
Fusion
[Cyber Dark Horn + Cyber Dark Edge + Cyber Dark Keel]
This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, choose 1 Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. Increase this card's ATK by 100 points for every Monster Card in your Graveyard. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP043 Chain Strike
Quick-Spell
Inflict damage to your opponent equal to the number of Chain Links formed when this card was activated x400. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP044 Miracle Reborn
Quick Spell
This card can only be activated as Chain Link 4 or more. Choose 1 monster from your graveyard and special summon it to your side of the field. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP045 Gust of Wind
Quick Spell
This card can be activated after or at 3 chain links. Destroy 1 Magic or Trap card on the field. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP049 Trapwire
Normal Trap
This card can only be activated when the column this card is set in have cards on all of yours and your opponent's field. All cards in this column are destroyed.
CDIP-JP053 Chain Healing
Normal Trap
Increase your Life Points by 600 points. If this card is activated in a chain and is Chain Link 2 or Chain Link 3, this card returns to your Deck. If this card is activated in a chain and is Chain Link 4 or more, this card returns to your hand.
CDIP-JP057 Cumulative Happiness
Normal Trap
This card can only be activated as Chain Link 4 or more in a chain. Draw 2 cards from your Deck. When multiple cards of the same name are Chain Links in a chain, this card cannot be activated.
thats all the info i have up to now
more to some soon
Fire/Pyro/4/1000/1000
If this card is face-up on the field, all monsters except with Fire main type cannot be special summoned
CDIP-JP021 Boundary Statue of Flash
Light/Fairy/4/1000/1000
If this card is face-up on the field, all monsters except with Light main type cannot be special summoned
CDIP-JP022 Boundary Statue of Drought
Earth/Rock/4/1000/1000
If this card is face-up on the field, all monsters with Earth attribute main type cannot be special summoned
CDIP-JP023 Boundary Statue of Heavy Rain
Water/Aqua/4/1000/1000
If this card is face-up on the field, all monsters except with Water main type cannot be special summoned
CDIP-JP02? Lightning Punisher [Rare]
Dark/Thunder/7/2600/1600
When a chain link 3 is formed, destroy 1 card on the opponent's field. When multiple cards of the same name are Chain Links in one chain, this effect cannot be activated.
CDIP-JP031 Assault Rhinos [Rare]
Earth/Warrior/3/1500/1500
Once per turn, you can move this card to an adjacent monster card zone that is not in use. If this card attacks an opponent’s monster right in front of it, increase this card’s attack strength by 500 points during the damage step. If this card is face-up on the field, all monsters except with Dark main-type cannot be special summoned.
CDIP-JP035 Armor Black Dragon - Cyber Dark Dragon [Ultra/Ultimate]
Dark/Machine/8/1000/1000
Fusion
[Cyber Dark Horn + Cyber Dark Edge + Cyber Dark Keel]
This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, choose 1 Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. Increase this card's ATK by 100 points for every Monster Card in your Graveyard. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP043 Chain Strike
Quick-Spell
Inflict damage to your opponent equal to the number of Chain Links formed when this card was activated x400. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP044 Miracle Reborn
Quick Spell
This card can only be activated as Chain Link 4 or more. Choose 1 monster from your graveyard and special summon it to your side of the field. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP045 Gust of Wind
Quick Spell
This card can be activated after or at 3 chain links. Destroy 1 Magic or Trap card on the field. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP049 Trapwire
Normal Trap
This card can only be activated when the column this card is set in have cards on all of yours and your opponent's field. All cards in this column are destroyed.
CDIP-JP053 Chain Healing
Normal Trap
Increase your Life Points by 600 points. If this card is activated in a chain and is Chain Link 2 or Chain Link 3, this card returns to your Deck. If this card is activated in a chain and is Chain Link 4 or more, this card returns to your hand.
CDIP-JP057 Cumulative Happiness
Normal Trap
This card can only be activated as Chain Link 4 or more in a chain. Draw 2 cards from your Deck. When multiple cards of the same name are Chain Links in a chain, this card cannot be activated.
thats all the info i have up to now
more to some soon
WJMP-JP006 E-Hero Ocean
Weekly Jump 35 Promo Card
Weekly Jump 35
Release Date: 07/31/2006
Price: 230 Yen (incl taxes)
http://img84.imageshack.us/img84/234/20 ... nx2hb8.jpg
Promo card:
WJMP-JP006 E-Hero Ocean [Ultra Rare]
Water/Warrior/4/1500/1200
Once per turn during your Standby-Phase you can actvate this effect. Return 1 monster with [Hero] in its name from your field or your graveyard to the owner's hand.
Weekly Jump 35
Release Date: 07/31/2006
Price: 230 Yen (incl taxes)
http://img84.imageshack.us/img84/234/20 ... nx2hb8.jpg
Promo card:
WJMP-JP006 E-Hero Ocean [Ultra Rare]
Water/Warrior/4/1500/1200
Once per turn during your Standby-Phase you can actvate this effect. Return 1 monster with [Hero] in its name from your field or your graveyard to the owner's hand.
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Ethereal Blaze
- Absolute Otaku
- Posts: 4510
- Joined: Jun 16, 2005 4:02am
- Gender: Male
Re: WJMP-JP006 E-Hero Ocean
how much yah bettin James wants that Kadaj? 
Hate cheats?
Love competition?
Son's of Snakes.
See you on the battlefield...
Love competition?
Son's of Snakes.
See you on the battlefield...
Champion's Pack
Besides Cyberdark Impact and SD9, which will released in the US in the fourth quarter, UDE announced a Champion's Pack:
http://img142.imageshack.us/img142/2886/indexfo9.jpg
The Yu-Gi-Oh! TCG Champion Pack contains 20 highly-competitive cards from winning tournament decks and a brand new Ultra Rare card. Made exclusively for hobby and tournament stores across the U.S., the new Championship Packs will be available on October 11th. The packs include such Super Rare foil cads as "Night Assailant" and "Book of the Moon," and will introduce the new Ultra Rare Monster Card from Yu-Gi-Oh! GX, "Satellite Cannon," which is currently only available in Japan.
- The set will contain 20 cards
- 3 per Booster, while one is at least Rare
- Ultra Rare is not so rare as in a TP
Confirmed cards: Metamorphosis, Night Assailant, Book of Moon, Satellite Cannon
An image of the Japanese version and the effect of Satellite Cannon:
http://img455.imageshack.us/img455/2996/gb8004el9.jpg
Satellite Cannon
Light/Machine/5/0/0
This card cannot be destroyed as a result of battle with a monster of Level 7 or less. During each of your End Phases, increase this card's ATK by 1000 points. Once this card attacks, its ATK becomes 0.
http://img142.imageshack.us/img142/2886/indexfo9.jpg
The Yu-Gi-Oh! TCG Champion Pack contains 20 highly-competitive cards from winning tournament decks and a brand new Ultra Rare card. Made exclusively for hobby and tournament stores across the U.S., the new Championship Packs will be available on October 11th. The packs include such Super Rare foil cads as "Night Assailant" and "Book of the Moon," and will introduce the new Ultra Rare Monster Card from Yu-Gi-Oh! GX, "Satellite Cannon," which is currently only available in Japan.
- The set will contain 20 cards
- 3 per Booster, while one is at least Rare
- Ultra Rare is not so rare as in a TP
Confirmed cards: Metamorphosis, Night Assailant, Book of Moon, Satellite Cannon
An image of the Japanese version and the effect of Satellite Cannon:
http://img455.imageshack.us/img455/2996/gb8004el9.jpg
Satellite Cannon
Light/Machine/5/0/0
This card cannot be destroyed as a result of battle with a monster of Level 7 or less. During each of your End Phases, increase this card's ATK by 1000 points. Once this card attacks, its ATK becomes 0.
Re: New Tins For 2006
As for Raviel, teh second tin, it was confirmed by Shonen Jump, so I guess the third card, that was named from the same source as Raviel, Neos, is probably true, too, so the other two september tins would be:
http://img142.imageshack.us/img142/9485/indexon5.jpg
Each tin will also include the following booster packs:
5 Booster Packs:
- 2 Cybernetic Revolution
- 1 Elemental Energy
- 1 Shadow of Infinity
- 1 Enemy of Justice
and a
- 1 Pocket Guide of GX Season 2
http://img142.imageshack.us/img142/9485/indexon5.jpg
Each tin will also include the following booster packs:
5 Booster Packs:
- 2 Cybernetic Revolution
- 1 Elemental Energy
- 1 Shadow of Infinity
- 1 Enemy of Justice
and a
- 1 Pocket Guide of GX Season 2
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Ethereal Blaze
- Absolute Otaku
- Posts: 4510
- Joined: Jun 16, 2005 4:02am
- Gender: Male
Re: New Tins For 2006
thats quite cool
Hate cheats?
Love competition?
Son's of Snakes.
See you on the battlefield...
Love competition?
Son's of Snakes.
See you on the battlefield...
Jump Festa 2006 OCG Sheep Token
TKN-JP001 - 004
Limitation distribution in Jump Festa 2006
image 1
http://i17.photobucket.com/albums/c162/ ... encard.jpg
image 2
http://i17.photobucket.com/albums/c162/ ... 4token.jpg
i soo want to get my hands on them hehe
Limitation distribution in Jump Festa 2006
image 1
http://i17.photobucket.com/albums/c162/ ... encard.jpg
image 2
http://i17.photobucket.com/albums/c162/ ... 4token.jpg
i soo want to get my hands on them hehe
-
Ethereal Blaze
- Absolute Otaku
- Posts: 4510
- Joined: Jun 16, 2005 4:02am
- Gender: Male
Re: Jump Festa 2006 OCG Sheep Token
so... its just seperate Scapegoat Tokens?
Hate cheats?
Love competition?
Son's of Snakes.
See you on the battlefield...
Love competition?
Son's of Snakes.
See you on the battlefield...
