Reasons Machine Guns in Destiny 2 Will Stay Relatively Disappointing Posted Apr 29, 2022

Bungie outlined the goals and design concept for Destiny 2's machine guns & buffs in this week's TWAB; however, they may not be sufficient. Destiny 2 has a sophisticated sandbox composed of numerous elements, ranging from talents and abilities connected to subcategories to the innumerable weapon tropes and sub-archetypes that emerge. This contains all Light subcategory nodes and their impact, the game's innovative Aspects and Components structure for both Stasis & Void and the numerous benefits and levels offered for all the firearms.
It's not simple to keep the sandbox balanced in Destiny 2, and modifications would influence some other game features, primarily now since Bungie is looking stronger at segregating PvE & PvP aspects. Raid boosting services for Destiny 2 have become the most effective way to conquer the game's most brutal battles while saving a significant period. Destiny 2 raid carries and sells runs aim to complete every raid goal as quickly as possible while still getting the finest raiding rewards and vital gear for your avatar.
Consequently, every large sandbox patch needs special attention both during testing and even after rollout; thus, massive changes frequently occur at a reasonable tempo. This is the situation with Destiny 2's weapons (machine guns), which have remained stationary for most due to the development model underlying their roles, as Bungie intends them to be battleground assault guns with considerable add-clearing capabilities that go in the Massive slot.
This is constantly evolving somewhat for the better, as mentioned in this week's TWAB again for Season 17 sandbox patch, plus machine guns are obtaining a significant bump to impact against every foe plus bosses. However, it's doubtful this will affect the meta significantly.
Damage Buffs aren't Enough for Machine Guns in Destiny 2

Bungie intends machine guns to be superior to what they are now, which is why the company is increasing the weapons' firepower by 40 percent in PvE but only around 20 percent against bosses, according to Thursday's TWAB. This enables machine guns to be highly effective in regular play but less effective against bosses. These guns inherently have more extended magazines & more significant reserves than other firearms in the gameplay.
As a result, having machine guns excessively powerful versus bosses would render them the greatest in slot weapon typology by a long shot.
This makes little difference in PvP, as these weapons are practically never employed and might ultimately be a piece of another sandbox, according to the ammunition economics for Heavy weapons in the Battleground. In PvE, the issue is that bosses & Champions continue to be the primary concern objectives to contend with throughout all gameplay, which means those weapons that can inflict large quantities of destruction in a short amount of time are still probable selections above all else. The rocket launchers in this game (Destiny 2) are an excellent example of this concept.
Machine guns slow down the process of significant damage that straight fusion rifles can deliver, as well as the explosion damage of missile launchers, rendering them a strange combination that's more of a jack of all crafts than an expert of any of them. Abrasive damage over monsters too much would cause them nearly required for Raids, although even then, weapons would find limited usage in Champion-focused pursuits such as GMs. Unless Destiny 2's Season 17 launches, the adjustments are unlikely to make much difference, primarily if new powerful upgrades such as Particle Deconstruction are implemented and paired with non-machine gun weapons.
Machine guns aren't horrible weapons in general, and they might be helpful if they were given more buffs if the battle wasn't so fierce. The primary reason they aren't used as frequently is how Destiny 2's actions are designed. Machine guns could perform better than what they are doing now in a setting with limited Champions and thus no Match Game. Similarly, if the general superiority of rocket launchers plus straight fusion rifles isn't as significant, machine guns may establish a niche. Given that this isn't switching in Season 17, machine guns' place in the meta is hard to happen.